1. Each Trade Cost $1.00 for each owner. (Example) Team 1 Trades Randy Moss and Antonio Gates to Team 2 for Todd Heap and Tom Brady. That means for the trade to go through both Owners Need to pay the $ 1.00 to make the trade go through. All Moneys received For Trades will go right into Jackpot for Winners.
2. Trades will be accepted by Commishioner and 2 Other Owners. Trades will vetoed if One Team offers a unfairly deal to the other team, even if both Owners accept the deal.
3. Releasing a Player will cost each owner 25 Cents for each player released.
4. When a Player is Released and Another Team signs them they must wait 2 Days for player to be a part of your Roster. Signing any Free Agents will cost 25 cents for each player signed.
5. All Fees due to trades and releases and free agent pickups must be paid no later then the day of the Championship Party where there we will award the Champion and 2nd Place and 3rd Place winners there prizes. Along with that day we will have a Pizza Party to celebrate the Champion. If winners who place in money due not pay there fees there money they were suposed to pay will be subtracted from there prize money.
6. The reason for fees is that with the more money you put into the league prize money the more money the winners will get.
7. Rosters need to be sent to me no later then Friday Night at 11:00pm. Meaning know which of your Players have a Bye Week and put a bench player to take its place, If you bench a QB because of a bye week you must replace it with a QB on your bench to take its place. If you fail to start your Bench players you will not recieve points for that player because his team did not play, Putting your team at a disadvantage and helping your opponent.
8. All Trades can be e-mailed to me, For trade to go through I need a e-mail from both people saying that they accepted the trade. Or can call me on Cell at 410-978-1036
10. Players who quit the League during the Season lose there right to any of the money they put into such as Registration for Team and any money they put up through Trades and Releases and Free Agent Pick Ups.
11. Your Starting Roster to play against the other team
QB
WR
WR
WR
RB
RB
TE
K
TEAM DEFENSE
Fantasy Football Scoring
Offense Defense and Special Teams
Scoring
6 points: Touchdowns
7 points: Touchdowns 30-39 yards
8 points: Touchdowns 40-49 yards
9 Points: Touchdowns 50+ yards
2 points: Two-point conversions
Passing
1 point: Every 30 yards passing
4 bonus points: For 300-399 yards
8 bonus points: For 400+ yards
Rushing
1 point: Every 10 yards rushing
4 bonus points: For 125-174 yards
8 bonus points: For rushing 175+ yards
Receiving
1 point: Every 10 yards receiving
4 bonus points: For 125-174 yards
8 bonus points: For 175+ yards
1 point: Each Reception
4 bonus points: For 10 receptions
Kicking
5 points: Field Goal
7 points: Field Goals 40-49 yards
10 points: Field Goals 50+ yards
1 point: Point After (PAT)
Scoring
6 points: Touchdowns
7 points: Touchdowns 30-39 yards
8 points: Touchdowns 40-49 yards
9 Points: Touchdowns 50+ yards
2 points: Safeties
2 points: Interceptions
2 points: Turnover Fumble Recoveries
2 points: Field Goals Blocked
2 points: PAT's Blocked
2 points: Kicks Blocked
1 point: Quarterback Sacks
Yardage Allowed
20 points: Gave up 0-150 yards
12 points: Gave up 151-200 yards
8 points: Gave up 201-250 yards
4 points: Gave up 251-300 yards
Points Allowed
20 points: Shutout
12 points: Gave up 2-7 points
8 points: Gave up 8-14 points
4 points: Gave up 15-24 points